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Showing posts from July, 2021

An alternative to using the Xamarin Remote iOS Simulator in Visual Studio.

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I haven't really been doing a lot of Arduino programming lately, instead I've been working on building a new cross-platform app using Xamarin Forms in Visual Studio 2019.   When I started, Microsoft had problems with the running the Remote iOS Simulator on Windows and I had found an alternative that worked well for me.   In fact, now that the Remote iOS Simulator support is working again, I've found that I actually prefer my alternative because it's substantially faster (i.e. it doesn't shut down the simulator on the Mac when I stop debugging so I don't have to wait for the simulator to start every time I want to test an app), and to be honest, I find it is just about as convenient. So, I thought I'd share what I do and how I do it.   What will you need?  First, you will need 2 Microsoft Windows-based Computers along with a Mac that is compatible with the XCode Version need for Xamarin development ...yes, that's one more Windows Computer than what is req...